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Can Armored Core make mecha the new Soulsborne?
Armored Core 6 could lead to an explosion of popularity in the mech genre, just as the Soulsborne genre has reached critical mass.
Lloyd Coombes
183 weeks ago
Street Fighter VI preview: Getting decked never felt so good
We got a peek behind the curtain at Street Fighter VI, and it looks to be the most promising fighting game in years thanks to an array of modes and no shortage of style.
Joseph Kime
Deceit 2 developers on bringing horror home, new maps, Terrors, lore & more
Join us for an interview with Deceit 2 developers, World Makers, as they discuss new maps, Terrors, characters, lore and more in the horror sequel.
Kiera Mills
184 weeks ago
Early Hours: Ravenswatch is a fever-dream fairytale I can't get enough of
Ravenswatch is shaping up to be an exciting roguelite with a unique premise that I can't wait to see more of in the coming months.
The Division 2 dev on Descent mode, endgame changes & more
The Division 2 is getting another year of seasonal content. We sat down with Creative Director Yannick Banchereau to discuss Ubisoft's upcoming plans, including the surprise new Roguelite mode, Descent.
185 weeks ago
Hidetaka Miyazaki is on the 2023 TIME 100 List - and he’s more than deserving
The FromSoftware president has made it to the TIME 100, and there are few game developers as worthy.
ESO dev explains long road to success: "It's a different game now"
We sat down with the ESO creative director and art director to discuss all things Necrom, and why now is likely the best time to start playing.
Joshua Boyles
186 weeks ago
Why are PS1 graphics in horror games so scary?
The classic aesthetic of PS1 games is making a horror comeback - so what makes it so frightening?
The Super Mario Bros Movie's sequel is worthless without this character
The Super Mario Bros. Movie is likely to get a sequel - but there's one character we won't stand to see missing.
187 weeks ago
PUBG: Battlegrounds dev on keeping battle royales fresh, going free-to-play & more
We chatted to Taeseok Jang, Executive Producer on PUBG: Battlegrounds, about what the game has achieved so far, and what could be next for the genre.
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