Best Light, Medium & Heavy builds for THE FINALS Season 3

Best Light, Medium & Heavy builds for THE FINALS Season 3

THE FINALS has three classes to use with Light, Medium, and Heavy builds and I've devised the best build combinations of weapons and gadgets that you should use.

16th Sep 2024 14:22

Images via Embark Studios

Having a build in mind for your Light, Medium, and Heavy characters in THE FINALS is important, as each one serves a different purpose and can be equipped with separate weapons and gadgets.

There are plenty of different ways that you can spec out your contestant's builds, but there are certain combinations of equipment that stand head and shoulders above others.

Best Light build in Season 3

Category Item
Specialisation
  • Cloaking Device
Weapon
  • SH1900
Gadget
  • Flash Grenade
  • Breach Charge
  • Glitch Grenade

Pros

  • Focus on stealth gameplay
  • Great for CQC and holding objectives
  • Move faster than other classes
Cons
  • Much less health so can be downed quickly

As the designated hit-and-runners, the Light build can move quite fast, but they have much less health than the other classes. Due to the nature of the build, the best Light builds focus on maximising mobility while providing the user with plenty of tools to escape unfavourable situations.

Contestant screen in THE FINALS with a loadout

The meta hasn't changed much for Light players in Season 3. For starters, movement is king with this build type, but getting around stealthily is powerful, so I chose the Cloaking Device.

As for gadgets, the Flashbang is great for breaching buildings and getting the jump on your foes, while the Breach Charge works as a more offensive way of doing this, especially on busy objectives. The Glitch Grenade is also useful to sow discord and confusion amongst enemy ranks.

With all three gadgets, you can really get a drop on an enemy in any situation, giving you multiple options for going on the assault and ways to fall back and recover.

Because of the hit-and-run tactics of the Light build, I find a powerful close quarters weapons like the SH1900 to be perfect. It does come with only two bullets, but you'll tear through enemies with how close you can get.

Best Medium build in Season 3

Category Item
Specialisation
  • Healing Beam
Weapon
  • AKM
Gadget
  • Defibrillator
  • Jump Pad
  • Zipline

Pros

  • Jack-of-all-trades
  • Healing can be powerful in tense situations
  • Can revive players almost instantly
Cons
  • Middle-of-the-road health and movement
  • Underwhelming gadgets outside of the Defibrillator

The Medium build is a jack-of-all-trades that can assist its allies with healing, scanning, and/or support-based specialisations and gadgets. Furthermore, the Medium build boasts average movement speed and health, making it the most all-purpose class in THE FINALS.

Using the FAMAS in THE FINALS

Much like the Light build, not much has changed since even the launch of the game. In fact, the Medium class has arguably gotten less proficient since players are no longer instantly revived, and instead must wait a few seconds before speeding off.

This reduces the effectiveness of the Defibrillator somewhat, but it's still worth having equipped as reviving a player quickly can often be the difference between winning and losing a team fight.

You'll also want to keep the Healing Beam equipped, as it functions like Mercy's Caduceus Staff from Overwatch, snapping onto teammates and continuously restoring their health from up to 15 metres away.

These healing-based tools alone make the Medium build a valuable ally, but the Medium build is arguably the best offensive class in THE FINALS, too!

Pairing the Jump Pad and the Zipline gadgets gives the Medium build mobility that rivals that of the Light build. Movement is the skill gap in THE FINALS, so you want access to all the movement-enhancing specialisations and gadgets!

Since Season 2, we've gomne back to the AKM as our weapon of choice. It's a forgiving but powerful weapon, with a nice magazine of 36 bullets that gives you room to secure kills.

If you struggle with burst fire, stick with the AKM. But don't count out the FAMAS as in the hands of the right player, it's lethal.

Best Heavy build for Season 3

Category Item
Specialisation
  • Mesh Shield
Weapon
  • M60
Gadget
  • RPG-7
  • C4
  • Dome Shield

Pros

  • Huge health pool
  • Powerful specialisation
  • Highly destructive and can change environments
Cons
  • Slow movement speed

As the name of the class suggests, the Heavy build sports the most HP of all the builds, but it's also the slowest. Essentially the tank of THE FINALS, it leads the charge on Cashout Stations and controlling objectives with its diverse toolkit.

screenshot showing the best Heavy Build in The Finals

The Heavy build is lethargic and slow for the most part, but this works well with gathering your team and pushing somewhere methodically. Using the Mesh Shield, you can push an objective or lane and block incoming damage while letting your team fire back.

Equip the RPG-7 to give the Heavy build yet another offensive-oriented tool perfect for blowing up cover. The RPG-7 is a must-have for any Heavy Build, thanks to its ease of use and sheer explosive power.

The C4 also comes in with explosive power, giving you more controlled destruction by letting you breach or level a building.

Finally, I chose the Dome Shield to give you a defensive edge, as it lets you absorb incoming damage while letting you fight back.

Unless you're trying your hand at a meme build or just messing around in THE FINALS, the M60 is probably your best bet regarding which weapon to use with the Heavy build.

The M60 LMG is the best all-around weapon available to the Heavy build, capable of mowing down hordes of enemies at varied ranges of combat. Using the Sledgehammer or the Flamethrower with the Heavy build can be fun, but it's not exactly viable against competent contestants.

Coleman Hamstead

About The Author

Coleman Hamstead

Coleman is a freelance journalist at GGRecon. While gaming has always been his passion, it wasn’t until he worked as a Sports Journalist at the Community College of Baltimore County that he found his enthusiasm for writing. In the time since Coleman has had his work featured in publications such as The Washington Post/Launcher and ESTNN. Coleman is a graduate of Towson University with a degree in Sport Management and Business Administration.

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