Starfield modules and outposts guide
Check out our breakdown of Starfield outposts, which covers how they work and what their function in the game is, along with that modules you can use to build them.
This is part of the ‘Starfield’ directory
Directory contents
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Planet Rover
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Match Look & Aim Sens
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Best Controller Settings
-
Best Mouse & Keyboard Settings
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Best Outpost Planets
-
Best Graphics Settings
-
Console Commands
-
Flashlights
-
Fix Suit Protection
-
Fuel Generator
-
Cheap Ammo
-
Pick Up, Move, Throw Items
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Change Appearance
-
Hide Helmet
-
Remove Bounties
-
Remove Traits
-
Respec
-
Wait & Pass Time
-
Jail
-
Persuasion Explained
-
Starborn Explained
-
Level Up Fast
-
Outpost Transfer Containers
-
Transmog
Outposts are back in Starfield, giving players the ability to create bases on a number of different planets, and we've got everything you need to know about the different modules and locations that you can use.
While they were very much popularised in Fallout 4, Starfield makes great use of the various outposts, letting you store an abundance of items and set up specific companions to keep things running tightly. There are so many places that you can set up base in the game too, and we very much recommend doing so whenever the opportunity presents itself on a new planet.
So, make sure to continue reading to find out more about outposts in Starfield, as we've got the best tips and tricks that you'll need to master the modules and locations below.
What are Starfield outposts?
Starfield outposts are essentially base camps that you can set up nearly anywhere on any planet in the game.
They are highly customisable and modular, allowing you to create outposts in many different shapes and sizes, that serve various purposes.
For example, you could make an outpost designed for living in and storing your main loot, or you could create an outpost for harvesting specific resources.
Outposts in Starfield can also be manned by companions and crew, giving them added bonuses and something for the NPCs to do when they aren't adventuring by your side.
Outposts are built from modules, which are individual rooms or buildings that you can construct and join together. Each module will require a certain amount of resources to be built, so you will need to scavenge and think about what resources you need before beginning construction.
All Starfield modules & build requirements
Here are all of the Starfield outpost modules that you can use within your base, alongside the build requirements for each one:
Module | Build Requirements |
Ballistic Turret Mk 1 | 2x Beryllium, 3x Lead, 4x Iron |
Cargo Link | 2x Beryllium, 2x Zero Wire, 12x Aluminium, 20x Iron |
Cargo Link - Inter System | 1x Comm Relay, 3x Gauge, 12x Aluminium, 20x Iron |
Chlorine | 3x Copper, 4x Nickel, 5x Aluminium |
Chlorosilanes | 3x Iron, 4x Nickel, 5x Aluminium |
Cooking Station | 3x Alkanes, 3x Copper, 4x Iron |
Crew Station | 2x Iron, 3x Nickel, 5x Aluminium |
Engineering Robot | 1x Positron Battery, 2x Uranium, 3x Zero Wire, 4x Titanium |
Fueled Generator | 1x Austenitic Manifold, 1x Isocentered Magnet, 1x Tau Grade Rheostat, 4x Tungsten |
More modules below...
Module | Build Requirements |
Garden Mini Bot | 2x Zero Wire, 3x Beryllium, 4x Aluminium |
Industrial Light | 3x Zero Wire, 4x Adaptive Frame, 4x Xenon |
Industrial Wall Light | 1x Aluminium, 1x Argon, 1x Copper |
Industrial Workbench | 3x Iron, 4x Aluminium |
Landing Pad - Small | 20x Iron, 88x Aluminium |
Landing Pad with Shipbuilder | 2x Beryllium, 2x Zero Wire, 18x Adaptive Frame, 30x Iron |
Laser Turret Mk 1 | 2x Beryllium, 2x Chlorine, 3x Fluorine, 4x Aluminium |
Light Post | 2x Xenon, 3x Copper, 4x Aluminium |
Mission Board | 2x Beryllium, 2x Zero Wire, 4x Aluminium |
More modules below...
Module | Build Requirements |
Pharmaceutical Lab | 3x Benzene, 3x Iron, 4x Aluminium, 4x Chlorine |
Powered Switch | 2x Aluminium, 2x Copper |
Research Lab | 2x Beryllium, 2x Copper, 4x Aluminium |
Sanitation Mini Bot | 2x Zero Wire, 3x Beryllium, 4x Aluminium |
Scan Booster | 2x Beryllium, 3x Copper, 4x Aluminium |
Self-Service Bounty Clearance | 2x Beryllium, 2x Zero Wire, 4x Aluminium |
Simple Fabricator | 2x Sealant, 3x Zero Wire, 4x Tungsten, 8x Aluminium |
Solar Array | 2x Beryllium, 3x Copper, 4x Aluminium |
Spacesuit Workbench | 3x Fiber, 4x Aluminium, 4x Cosmetic |
More modules below...
Module | Build Requirements |
Storage - Gas | 3x Adaptive Frame, 5x Tungsten, 6x Copper |
Storage - Liquid | 3x Adaptive Frame, 5x Nickel, 6x Aluminium |
Storage - Solid | 3x Adaptive Frame, 5x Aluminium, 6x Iron |
Tick Turret Mk 1 | 1x Chlorine, 2x Fluorine, 2x Zero Wire, 3x Aluminium |
Transfer Container | 4x Lubricant, 5x Tungsten, 8x Iron |
Warehouse - Small | 3x Adaptive Frame, 5x Titanium, 6x Aluminium |
Water Vapor | 3x Benzene, 4x Membrane, 5x Aluminium |
Weapon Workbench | 2x Nickel, 3x Adhesive, 3x Sealant, 4x Iron |
Wind Turbine | 2x Cobalt, 3x Nickel, 5x Aluminium |
Outpost modules are also affected by your skills, as the Outpost Engineering skill has an effect on the types of modules you can construct.
- While you have outposts you can live in, you may also wonder if you can buy a house in Starfield?
Where can you build outposts?
Outposts in Starfield can be built nearly anywhere on every planet, meaning they aren't limited to specific locations like the settlements in Fallout 4.
However, there are still some limitations to the system. For example, by default, you can't build outposts on planets with extreme temperatures, or extreme gravity, and will need to put points into the Planetary Habitation skill to unlock the ability to build in these locations.
This same skill also increases the number of outposts you can build throughout the Settled Systems, maxing out at 16 outposts if you get rank four in Planetary Habitation.
That's our full breakdown of Starfield outposts, and now you know more about their role in the game and how they work, along with the various modules you can use to construct them.
Check out our Starfield homepage for more guides to assist you on your space adventure. Alternatively, find out what the best Starfield mods are in our guide.
About The Author
Tarran Stockton
Tarran is a Senior Guides Writer at GGRecon. He previously wrote reviews for his college newspaper before studying Media and Communication at university. His favourite genres include role-playing games, strategy games, and boomer shooters - along with anything indie. You can also find him in the pit at local hardcore shows.
This is part of the ‘Starfield’ directory
Directory contents
-
Planet Rover
-
Match Look & Aim Sens
-
Best Controller Settings
-
Best Mouse & Keyboard Settings
-
Best Outpost Planets
-
Best Graphics Settings
-
Console Commands
-
Flashlights
-
Fix Suit Protection
-
Fuel Generator
-
Cheap Ammo
-
Pick Up, Move, Throw Items
-
Change Appearance
-
Hide Helmet
-
Remove Bounties
-
Remove Traits
-
Respec
-
Wait & Pass Time
-
Jail
-
Persuasion Explained
-
Starborn Explained
-
Level Up Fast
-
Outpost Transfer Containers
-
Transmog