Elden Ring Shadow of the Erdtree: Update 1.12.3 patch notes

Elden Ring Shadow of the Erdtree: Update 1.12.3 patch notes

Stay up to date with the latest changes in Elden Ring Shadow of the Erdtree, as patch 1.12.3 brings key updates to many of the expansion's meta techniques.

04th Jul 2024 10:09

Images via FromSoftware

The biggest patch so far has just dropped for Elden Ring Shadow of the Erdtree, bringing with it key changes to meta weapons, and also fixes that should make some bosses easier.

PvP-exclusive changes

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage
  • Extended the throwing attack range for the following weapons:
    • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight

While it might not be the boss that most people are wanting to be nerfed, the adjustments to the starting position for Commander Gaius and the Golden Hippopotamus should make them easier to tackle on subsequent attempts.

I certainly had a lot of bother with Gaius in particular, as his initial charge was a nightmare to deal with - especially when summoning a Spirit Ash.

Bug fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player

Image of the Rolling Sparks skill in Elden Ring Shadow of the Erdtree

  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
    • Feeble Lord's Frenzied Flame
    • Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances
  • Fixed a bug where the Arcane scaling of the Bloodfiend's Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly
  • Fixed a bug where the damage animation of some attacks of the Fire Knight's Greatsword against players was different than expected
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight's Greatsword were different than expected
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    • Smithscript Dagger
    • Smithscript Cirque
    • Smithscript Axe
    • Smithscript Greathammer
    • Smithscript Spear
    • Golem Fist
    • Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances
  • Fixed a bug where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended
  • Fixed a bug that caused text to display differently than expected

These are quite significant changes in the grand scheme of the meta right now, as two of the key weapons within the best builds have been adjusted in the eyes of a bug fix.

How much they've been affected by is still yet to be seen, but I would imagine that they won't be throwing out the same immense damage numbers as before, or proving quite the infallible tactic.

Harry Boulton

About The Author

Harry Boulton

Harry is a Guides Writer at GGRecon, having completed a Masters of Research degree in Film Studies. Previously a freelance writer for PCGamesN, The Loadout, and Red Bull Gaming, he loves playing a wide variety of games from the Souls series to JRPGs, Counter-Strike, and EA FC. When not playing or writing about games and hardware, you're likely to find him watching football or listening to Madonna and Kate Bush.

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