EA FC 25 Rush mode: Win more Rush matches with these tips
Find out how to win more Rush games in EA FC 25 with these tips.
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Rush is the new chaotic 5v5 game mode in EA FC 25, and with these tips you'll be able to win more matches, score more points, and dominate any opposition.
How to win more Rush games
- Pick the right cards, not the best cards
- Keep a solid shape
- Watch out for offside
- Go long
Whether you're playing with three friends or grouping up with randoms, using the tips outlined below will help you win consistently and stay on top of the chaos that defines much of the Rush mode.
Picking the right cards
While it might seem like picking the best card in your club is the best way to guarantee success, you need to think about what the right card to pick would be, for both the team structure and the five Rush bonuses.
There aren't any positions in Rush, but it'd be a silly idea to add another attacker to the fold if your team has already picked three strikers. Someone needs to defend after all! I've found that midfielders are the best picks as their balance of attacking and defending stats makes them effective in every part of the game.
Picking players based on the Rush bonuses can lead you to use weaker cards overall, but you'll more than makeup for it with the points earned at the end of a match.
You'll likely earn more Rush Points from a loss with several bonuses than from a win with none, so it's more than worth the small sacrifice of a slightly weaker team.
I've found that 'lesser' cards don't feel as bad as they do in a full-size game anyway, as the smaller-sized pitch and end-to-end nature of Rush masks a lot of deficiencies in a weaker player's game.
Keeping a solid shape
More than anything else, the key to winning in Rush is to stay disciplined and remain in shape as a team.
With only four outfield players it's easy to get cut open by a single pass, but having the structure to deal with the inevitable transitions every 10 seconds will help you prevent frustrating goals from being conceded.
Man-marking when defending is the safest option, although try and stay goal-side if you can as it's easy to get turned otherwise. By far the hardest thing though is remaining disciplined in attack.
I know it's tempting to bomb it down the touchline any time your team gains possession, but in a moment possession can flip back and you'll be so far out of position you might as well not be on the pitch.
Try and help out your teammates by offering them a passing option to escape opposition pressure, and if you've already got one or two teammates ahead of you then you might be best served staying back.
Additionally, try not to get in your teammates' way in attacking and defending moves. If they're running down the wing, try to move centrally or to the other side to draw a defender away or create space for yourself. On the flip side, if they're already pressing an attacker with the ball, try to cover another opposition player or block off a passing lane to help out.
Watch out for offside
One of the biggest learning curves of Rush for me was getting used to the unique offside system in place. While the offside rule is present in its traditional form, it only exists once you move past the dotted line at the midway point in each half.
You might think that you're playing a masterful offside trap, only to find the opposition free deep into your box with an easy one-on-one to finish. If the opposition has a player up top but below the dotted line, it's best to try and stay with them as one well-placed ball could otherwise take your entire team out.
Go long
On the other hand, you can very much take advantage of this offside system yourself. If you manage to gain possession deep in your own half or find that the opposition has all pushed up high, send a lobbed through ball onto a willing runner and wait for the goal to be scored.
This has been one of the most effective and consistent goal-scoring methods I've found during my time with Rush so far, and it's one to both watch out for and take advantage of yourself.
About The Author
Harry Boulton
Harry is a Guides Writer at GGRecon, having completed a Masters of Research degree in Film Studies. Previously a freelance writer for PCGamesN, The Loadout, and Red Bull Gaming, he loves playing a wide variety of games from the Souls series to JRPGs, Counter-Strike, and EA FC. When not playing or writing about games and hardware, you're likely to find him watching football or listening to Madonna and Kate Bush.
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