Black Ops 6 Zombies: All GobbleGums & abilities so far
GobbleGums are back in Call of Duty Zombies with Black Ops 6. Here is all you need to know and a full list of abilities.
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Fighting the undead is all well and good, but as the endless waves of lard and meat throw themselves at your delicious face, the Call of Duty zombies get increasingly difficult, so much so that your weapons aren't always strong enough.
Through Perks and Power-Ups, Zombies has granted more ways to help players succeed in games, and now Black Ops 6 is bringing back GobbleGums from its ten-year hiatus to give you even more support.
Here's our guide to using GobbleGums in Black Ops 6 Zombies.
How will GobbleGums work?
GobbleGums are yet another way to have additional boosts and abilities to help you fight while playing Black Ops 6 Zombies.
The sweets, available at Mister Peeks' machines around the maps, will all have unique abilities that will give you a much-needed buff.
In Black Ops 6, they will differ from the old slightly.
Players will be able to bring a "pack" of GobbleGums into the machines, boasting five different candies, which will be randomly dished out from the machines. You can carry different packs, which can be cycled through in-game, but you can only have one pack active at a time.
From the pack of five, you can store three of them (once gathered from the machines) in your inventory, and even use all three at the same time.
Once a GobbleGum is consumed, it will be removed from your inventory.
GobbleGums will be accrued every few rounds for you to be able to mix your packs in the pre-game lobbies.
All GobbleGums so far
As of the first two Zombies maps, Terminus and Liberty Falls, there will be 20 GobbleGums in total, with five rarities.
Not every GobbleGum has been revealed yet, and not all of those which have been revealed have been categorised with its correlative rarity, but, here are all of the GobbleGums revealed for Black Ops 6 Zombies so far:
Perk | Rarity | Ability |
Shields Up | Rare | Armour is twice as strong for three minutes |
Kill Joy | Rare | Spawns and Insta-Kill |
Free Fire | Epic | No Ammo is used when firing your gun for one minute |
Soda Fountain | Epic | Purchasing a Perk will also buy you another random Perk |
Phoenix Up | Legendary | Revives every downed teammate with all perks and weapons intact. |
Wall-to-Wall Clearance | Legendary | Serves as a Fire Sale for wall weapons, costing just 10 Essence. |
Wonderbar! | Ultra | The next weapon purchased from the Mystery Box will be a Wonder Weapon (on Terminus, this is either Ray Gun or Beamsmasher). |
Perkaholic | Ultra | Grants you all Perks for a limited time. |
Newtonian Negation | Whimsical | Zombies killed will fall straight up for three minutes. |
Respin Cycle | Unknown | You can re-spin the Mystery Box at no cost, with your next spin guaranteed to be a higher rarity than your last weapon. |
Temporal Gift | Unknown | Power-Ups last 30 seconds longer for the rest of the round. |
Wall Power | Unknown | Any gun you purchase off the wall will be bought in its pack-a-punched form. |
Stock Option | Unknown | Ammo is taken from the player's stockpile instead of their weapon's magazine for 150 seconds. |
Profit Sharing | Unknown |
Points earned are shared by all nearby teammates. |
Anywhere But Here | Unknown | Transports you to a low-spawn Zombie area instantly. |
Cache Back | Unknown | Spawns a Max Ammo Power-Up |
GobbleGums are a fan-favourite in Call of Duty Zombies, and might just be your ticket to breaking your personal records, especially if you use them wisely.
About The Author
Jack Marsh
Jack is an Esports Journalist at GGRecon. Graduating from the University of Chester, with a BA Honours degree in Journalism, Jack is an avid esports enthusiast and specialises in Rocket League, Call of Duty, VALORANT, and trending gaming news.
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